
Wheal Sea Pinks
An old engine house stands in a carpet of pink sea thrift high above the waves. Anyone can spin it at once, and its free round keeps climbing until the very last spin.
A vaulted sea cave lit by turquoise water and a shaft of daylight through the roof. The boldest world on the coast, where two Moon Pools on an empty spin send the last reel round again.
The games are free and will stay that way. An account looks after your 100,000 coins, favourites, level and daily missions from one visit to the next — and lets us check you are 18 or over before you spin.
Virtual coins and nothing more. No real-money gambling, no prizes of real-world value and no in-app purchases. 18+.
Seaglass Cavern is the deep end of the coast. Much of its value rests with the Basking Shark and the Golden Conch, so the cave may echo empty for a spell until the light comes pouring in. Second Swell softens a near miss: when two Moon Pools glint on a paid spin that won nothing, only reel five rolls in again, and whatever it brings is judged like any other result. The Swell Crest covers any symbol except the Moon Pool. Three pools let the tide in for nine free spins at double pay; four pools mean fourteen, five pools twenty-two.
Second Swell. Two Moon Pools, no more and no fewer, on a paid spin that won nothing give reel five a lone free turn; across the free round each win counts double.
Everything on this cliff is played with free virtual coins. No real-money gambling takes place, nothing you win has real-world value, and nothing is sold in the app. A random number generator decides each result; earlier spins never affect the next one.
Measured by running this page's own engine for 5,000,000 spins: coin RTP 97.0%, hit frequency 39.4%, free spins about once in 93 spins, a win of 10x your stake or more about once in 120 spins. Coin figures only — no money is staked or returned.
Sign in, follow the tide into the cave and set a stake for the turquoise reels.
Spin. Whenever a paid spin wins nothing yet shows precisely two Moon Pools, reel five alone gets a free extra roll, and the screen it leaves is paid in the usual way.
Three Moon Pools flood the cave with nine free spins at double pay, while four pools bring fourteen and five pools bring twenty-two.
Calm explorers content to wait out the dim stretches of the cave for the moments the turquoise light breaks through.
The widest swings on the coast. The basking shark and the golden conch keep the hefty pays to themselves, so wins arrive in clusters with long, echoing pauses between.
| Symbol on the engine-house reel | Five of the symbol along one line | The same, against your whole stake |
|---|---|---|
| 7,500× line bet | 300× your stake | |
| 3,400× line bet | 136× your stake | |
| 1,600× line bet | 64× your stake | |
| 1,000× line bet | 40× your stake | |
| 550× line bet | 22× your stake | |
| 320× line bet | 12.8× your stake |
The five card ranks (10 to A) pay the least. Three Moon Pools anywhere open the free round. Full values for three and four of a kind are in the paytable.
It needs a paid spin that won nothing and has exactly two Moon Pools on show; then reel five alone takes another free roll.
Yes. Yes, each free-round win counts twice over, and further Moon Pools found during the round add spins.
That is its nature: the scarcer creatures hold the large pays, and the machine never banks, owes or withholds a win for later.
Missions start fresh each day and count in every world. Doing them is up to you.

An old engine house stands in a carpet of pink sea thrift high above the waves. Anyone can spin it at once, and its free round keeps climbing until the very last spin.

Whitewashed cottages climb the hill above a little stone harbour where the luggers tie up. The calmest world on the coast: if a paid spin comes ashore with nothing, its wilds are tied up and the rest gets a free second cast.
Spin for the fun of it, and stop once the fun runs out. Choose a finishing time before you begin and take breaks along the way. If any kind of gambling is causing you trouble, the National Gambling Helpline is free and confidential on 0808 8020 133 at any hour, and you can also visit GamCare and BeGambleAware. Our responsible play policy covers the rest.
Tinmine Clifftop is only for adults of 18 and over. The coins in every game are virtual, carry no monetary value and can never be bought, sold, withdrawn or exchanged. You will not find a coin shop or a payment page anywhere on the cliff, no prize of real-world value is on offer, and success here does not imply future success at real-money gambling.
Free, confidential support with gambling, day and night: National Gambling Helpline 0808 8020 133 · BeGambleAware · GamCare · How we keep play responsible
All three worlds draw on the same coin pile. A free account lets you into each of them and keeps your coins, favourites, level and daily missions safe in the count house between visits.
Not ready? Spin the open world, Wheal Sea Pinks — no email needed.